
|
|
|
||||
|
Throughout 2013, Don Bluth will be offering four Master Classes highlighting the Art of Animation. The first of the four classes will touch on the subject of Animation Principles and Drawing. The class will include live demonstrations as well as hands-on training in a small classroom environment. |
|||||
|
The Art of Animation Master Class March 4th - 8th 2013. Overview This program is perfect for the professional or student that wants to learn animation at a fast pace. Class Schedule Monday - Friday from 9:00 AM - 2: 00 PM. Break for lunch 11:00 AM - 12:00 PM Caricature In the early days of animation, analysis of live action was the main topic of discussion. It was the basis for even the broadest based cartooning. First, study the desired action as it happens in the real world, then bend it towards the absurd, or more accurately put, towards caricature. Acting Portraying feelings on the faces of your characters and in their body language is the element that will entertain. If you can do it well the body of your life’s work will be satisfying to both yourself and your audience. Acting is a "pretend" game; it is an illusion. The animation challenge is the same as that of the live actor; the only difference is that an animator must be able to draw the convincing emotion with his/her pencil or computer while the actor uses his/her face and body as the instrument or tool. Finding Strong Poses Freddy Moore, an animation hero from the not too distant past had an enviable knack, probably intuitive, for drawing strong poses on his characters. The seasoned animators, older men with more experience, looked upon Freddy as a phenomenon. It was he who brought Mickey Mouse out from the rubber arms and legs look into the appealing personality we see today. A strong pose gives a character visual readability; the audience should know immediately what the character is feeling. Rhythm Dancers move to a beat. Musicians play to a beat. Poets write to a beat. The most powerful animation is usually performed to a beat. With that in mind, Animation can be described as visual music; it should have a rhythm. You will be adding drawings (frames), or taking drawings out through the rough animation process to achieve a definite rhythm in the action. Scene Planning I am a great advocate of planning the action and timing of your scene before you attempt to commit it to paper. Entertainment is always the goal. If you fall short of that goal, you will never take first prize. Your scene must touch the imagination of the audience, carrying them away to a greater awareness of their own lives. You’ll know you’ve done it when you see them smiling as they watch.
Curriculum for the Master Class Day 1 Lecture and Discussion: 1) The Principles of Animation & Drawing for Animation. Class Activity: 2) A Discussion of the storyboards from “The Happy Prince.” Daily Reading Assignment: 5) Literature will be handed out at the beginning of the week. Day 2 Lecture and Discussion: 1) Knowledge and appreciation of entertainment and timing. Class Activity: 3) Show your finished thumb-nails tot the Director and get an okay to proceed to animate. Daily Reading Assignment: Discuss the reading material Day 3 Lecture and Discussion: 1) Profiling the personality of the character you are animating. Class Activity: 2) Show your animation poses to the Director to see if they can be strengthened, Daily Reading Assignment: Discuss the reading material. Day 4 Lecture and Discussion: 1) Further discussion of the principles of animation versus entertainment. Class Activity: 2) Get the directors feed-back on your animated scene. Daily Reading Assignment: Discuss the reading material. Day 5 Lecture and Discussion: 1) Class showing of the students animation assignments. Class Activity: 2) Director will show examples of great animating scenes then open up for discussions. Open forum with Questions & Answers session.
Location Don Bluth's ToonTalk Tuition Fees This course was designed for serious professionals and students that are interested in learning animation techniques. No refunds on partial participation! Payment Methods We accept Checks, Money Orders, Credit Cards and Paypal. Please mail checks and Money Orders to: Don Bluth Animation
Refund Policy Our Promise Paypal Purchases Check Purchases Important Note |
|||||

