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Scene #10 (sketchs # 14 & 15) Okay to animate.

Sketch Footage: 0-10

Scene Description:
...he zips out of the log and exits down right.

Camera:
No Camera Move

Narrator:
No Narration

 

Scene #11 (sketchs # 16) Okay to animate.

Scene Footage: 1-08

Scene Description:
The fox races towards the unsuspecting bunny. Make this the fox’s fastest run, perhaps on 6’s, and animating to the beat of the music. It will have to be on one’s anyway to accommodate the left pan moves.

Camera:
Pan Background to the left on 1's

Narrator:
No Narration

 

 

Scene #12 (sketchs # 17) No animation required yet. We’re waiting for the owl design.

Scene Footage: 12-00

Scene Description:
The pygmy owl hops into the scene to get a better look at the predatory fox that is now in pursuit of the bunny.  Being small, he moves about with quick little movements but his attention span is very short and he is prone to nod off to sleep at any moment.

Camera:
No Camera Move

Narrator:
From a branch high up in a tree, a pygmy owl took notice.

Scene #13 (sketches # 18 and 19) Okay to animate.

Scene Footage: 5-02

Sketch Footage: 2-00

Scene Description:
The fox, still chasing the bunny, pushes up his sleeve like he means business. The run should be on 6’s, and be animated to the beat of the music to match scene 11. This is an obstacle course scene; he should dodge and jump during the run. Start the fox closer to camera at scene start, but then he gets further away nearer the scene cut as shown in sketch 19.

Camera:
Pan moves left on ones.

Narrator:
No Narration

Scene #13 (sketches # 18 and 19) Okay to animate.

Sketch Footage: 3-02

Scene Description:
Make him look hungry with his tongue hanging out and salivating.  The fox should exit screen-right which means the pan will need to slow-in to a stop.

Camera:
Pan moves left on ones.

Narrator:
No Narration

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