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Scene #23 (sketches 35, 36) Okay to animate.
Scene
Footage: 3-00
Sketch
Footage: 1-08
Scene
Description:
Fox enters screen-left and ducks under a branch running towards vanishing
point.
Camera:
Still shot. No Pan Move
Narrator:
No
narration...
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Scene #23 (sketches # 35, 36) Okay to animate.
Sketch
Footage: 1-08
Scene
Description:
Mamma Rabbit enters screen left and jumps over the same branch. She
will land in the following scene (#24)
Camera:
Still shot. No Pan Move
Narrator:
No Narration
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Scene #37 (sketches # 37, 38) Okay to animate.
Scene
Footage: 3-00
Sketch
Footage: 1-08
Scene Description:
Mamma Rabbit lands in this scene and continues to run on 6's. Try to
vary the run cycle so it does not look like a cycle. Animate to the
beats of the music if possible.
Camera:
Pan Background. BG should move approx 1 -1.5 inches per frame.
Narrator:
No Narration
Cut To...
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Scene #38 (sketches # 37, 28) Okay to animate.
Sketch
Footage: 1-08
Scene
Description:
Notice the body position of the run after the landing. Animate to
the beats of the music if possible.
Camera:
Pan Background. BG should move approx 1 -1.5 inches per frame.
Narrator:
No Narration
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Scene #25 (sketch # 39) Okay to animate.
Scene
Footage: 7-13
Scene
Description:
Owl hops across the tree limb curious about something he sees off screen
right. He finally hops to another limb, screen right, and lands in
the next scene. I suggest that the owl moves quickly from pose to
pose to avoid the wiggles and over animation. His character is a
sleepy personality
Camera:
Pan BG. Owl should move with the pan and not in place
Narrator:
No Narration
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Turn-around Model Sheets |
Walk-March-Run Cycles
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