This lesson will highlight the contribution of Edward Muybridge to the art of cinema and animation therefore giving the student a broader understanding of frames per second and timing. All motion pictures give you an illusion of life by showing you a series of still photographs at the rate of 24 per second. That principle is basic to the understanding of learning to animate.
For those that need a basic understanding of the tools of animation, this tutorial will be very helpful. We will explore the use of the Field Guides, their centers, and how they relate to the position of the camera as it moves around on the artwork. Often, a camera move in 2D animation can be a mathematical nightmare. Another point that is important to understanding camera moves is the size of the artwork. There are two camera field sizes; the smaller is 12-field which means it is 12 inches wide. The larger is 16-field (16 inches wide) and each of the two sizes has different centers for the camera lens.
If you work in a large studio, all your camera moves will be figured by the scene planning department, but sometime in your career, you will have to plan your own camera moves. You might as well learn it now.
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